Why FindSquad

Why we built FindSquad, and what a coordinated search looks like for each kind of search

Why we built FindSquad

When something or someone goes missing, the people who want to help all show up at once, and most of them end up searching the same ground. The hard part is not finding volunteers; it is giving each of them a piece of the area and knowing what has already been covered.

FindSquad does that part. You draw the area, the app splits it into sectors, volunteers join with a code, and everyone sees coverage fill in as the search happens. It is the same way of working for a missing person, a lost pet, a lost item or an evidence search, and joining a search is always free.

FindSquad 2.0 is launching now. We have no user stories to tell yet, and we will not invent any. The examples below are how a search is designed to go, not accounts of real searches.

Four kinds of search, one way of working

Worked examples of how each search runs in the app

Example

A missing person

Call 911 first. Then give each volunteer a sector and see which ground has been walked.

  1. 1.Call 911 first. FindSquad is not an emergency service.
  2. 2.Draw the area on the map: the neighborhood, the park, the trail system, up to 50 square miles.
  3. 3.Start a missing-person search ($0.99, active 7 days). You get a 6-character join code and a recovery key.
  4. 4.Share the code by text or social media. Each person who joins gets their own sector; nobody walks the same block twice.
  5. 5.Watch coverage fill in live. Tracking keeps going where phones lose signal, and the map of the area is already on each phone.
  6. 6.Whoever finds them slides Found once. Everyone on the squad is told, and the search ends.

Example

A lost pet

Spread neighbors across streets, yards and trails instead of everyone checking the same block.

  1. 1.Draw the streets, yards and trails a pet could reach, up to 50 square miles.
  2. 2.Start a lost-pet search ($3.99, active 3 days) and share the join code with neighbors.
  3. 3.Up to 50 volunteers get sectors as they join, so the search spreads out instead of everyone checking the same block.
  4. 4.Sightings go in Squad chat with photos and map pins, so the next sector knows where to look.
  5. 5.Coverage shading shows which ground has been walked and how many times.
  6. 6.When the pet is home, one slide of Found tells the whole squad.

Example

A lost item

Walk a field, yard or campsite in tight sectors for keys, a phone, a ring or a drone.

  1. 1.Draw the field, yard, campsite or trail where the keys, phone, ring or drone went missing.
  2. 2.Start a lost-item search ($4.99, active 3 days). The sectors are small and tight, because the item is close to where it was lost.
  3. 3.Hand the code to the people with you. Each one walks their own sector and sees where they have already been.
  4. 4.Coverage shading shows the ground that has been walked, so the sweep is systematic rather than random.
  5. 5.Found it? Slide once and the search ends for everyone.

Example

An evidence or line search

Small, tight sectors over a scene, photos in Squad chat, and an export when the search ends.

  1. 1.Draw a small area over the scene. Evidence sectors are the tightest the app makes.
  2. 2.Start an evidence search ($19.99, active 7 days) and share the code with the team.
  3. 3.Each searcher walks a sector in a line; coverage shading records how many times each patch of ground was walked.
  4. 4.Photos and notes go in Squad chat with map pins as they are taken.
  5. 5.When the search ends, export the search data.

Share your search

Ran a search with FindSquad? Tell us how it went, what worked and what did not. With your permission, real searches will be told here.